Личный кабинет · Season 2

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Квест, схемы и ростер на одной странице.
Season 2 · Competitive Quests 1.2

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Quest 01 · Standard Deployment

Open Hostilities

While the four great factions are currently at peace, Calad is no stranger to skirmishes and covert engagements between rivals vying for power.Четыре великие фракции сейчас в мире, но Калад давно привык к стычкам и тайным схваткам соперников, рвущихся к власти.

AB
Схема для ориентира, не в масштабе. Точная карта — в официальном PDF.

Setup

  • Standard Deployment: 8” Deployment Zones.
  • Standard Deployment: Deployment Zones по 8”.

Results

  • Gain 1 VP for rendering an enemy with a Recruitment Cost of 16 or less Incapacitated or Dead.
  • Gain 2 VP for rendering an enemy with a Recruitment Cost between 17 and 21 Incapacitated or Dead.
  • Gain 3 VP for rendering an enemy with a Recruitment Cost between 22 and 29 Incapacitated or Dead.
  • Gain 4 VP for rendering an enemy with a Recruitment Cost of 30 or more Incapacitated or Dead.
  • Gain 1 VP for rendering an enemy Leader Incapacitated or Dead.
  • 1 VP — вражеская модель с Recruitment Cost 16 и меньше стала Incapacitated или Dead.
  • 2 VP — Recruitment Cost от 17 до 21.
  • 3 VP — Recruitment Cost от 22 до 29.
  • 4 VP — Recruitment Cost 30 и больше.
  • +1 VP — вражеский Leader стал Incapacitated или Dead.
  • You may score multiple times from the same model if you render it Incapacitated multiple times. Summoned models never grant VP, even if they have a Recruitment Point cost.
  • С одной модели можно получить VP несколько раз, если она становится Incapacitated повторно. Summoned-модели VP не приносят никогда, даже если у них есть стоимость в Recruitment Points.

Quest Rules

SchemesSchemes

Before the Initiative Check, each player receives 1 Scheme Card. When drawing Schemes:
• If Leader has INT 13 or less draw 2 cards and choose 1 to keep.
• If Leader has INT 14 or 15 draw 3 cards and choose 1 to keep.
• If Leader has INT 16 or more draw 4 cards and choose 1 to keep.
Перед Initiative Check каждый игрок получает 1 Scheme Card. Сколько карт тянуть:
• INT Leader 13 или меньше — тянете 2, оставляете 1.
• INT Leader 14–15 — тянете 3, оставляете 1.
• INT Leader 16 или больше — тянете 4, оставляете 1.

Scheme Charts · d20

Тяните схемы

Каждая карта — бросок d20 по таблице фракции. Оставьте одну, остальные сбросьте.

Empire of Soga · Scheme Chart d20
d20SchemeEffectЭффект
1 Opportunistic Manipulation You may reveal this at the start of your Strategic Phase. Receive 1 VP for each of the following:
• There is an enemy not in the Dead State in the enemy Deployment Zone.
• There is an enemy not in the Dead State on your half of the field.
• There is an ally in the Incapacitated State on the enemy half of the field.
Можно раскрыть в начале своей Strategic Phase. По 1 VP за каждое условие:
• во вражеской Deployment Zone есть враг не в Dead State;
• на вашей половине поля есть враг не в Dead State;
• на вражеской половине поля есть ваша модель в Incapacitated State.
2 Assassination Contract Receive 3 VP for killing an enemy Leader (rendering it Dead).3 VP за убийство вражеского Leader (перевод в Dead).
3–4 Virtuous Commander Receive 1 VP (to a maximum of 3 VP) for each of your models that is Alive at the end of the game.1 VP за каждую вашу модель, которая Alive в конце игры (максимум 3 VP).
5–6 Martial Valor Reveal this when your model Incapacitates an enemy model that costs more Recruitment Points; receive 2 VP. If another of your models Incapacitates a model that costs more RP, score an additional 1 VP.Раскройте, когда ваша модель делает Incapacitated вражескую модель дороже себя по Recruitment Points, — 2 VP. Если другая ваша модель сделает то же с более дорогой моделью — ещё +1 VP.
7–8 No Quarter Receive 1 VP for every Dead enemy model at the end of the game (to the max of 3 VP).1 VP за каждую вражескую модель в Dead в конце игры (максимум 3 VP).
9–10 Stand Your Ground Reveal this Scheme during your Strategic Phase and discard it at the start of your next Strategic Phase. Receive 1 VP (to a maximum of 3 VP) for each model that did not move this round.Раскройте в своей Strategic Phase, сбросьте в начале следующей. 1 VP за каждую модель, которая не двигалась в этом раунде (максимум 3 VP).
11–12 Head Hunt Receive 1 VP (to the max of 3 VP) for every Deathblow you perform against enemy models.1 VP за каждый Deathblow по вражеским моделям (максимум 3 VP).
13–14 Open Aggression Reveal this Scheme during your Strategic Phase and discard it during the End Phase; receive 1 VP for every Wound you deal to enemy models this turn (to the max of 3 VP).Раскройте в своей Strategic Phase, сбросьте в End Phase. 1 VP за каждую Wound, нанесённую врагам в этом ходу (максимум 3 VP).
15–16 Pursuit of Glory Reveal this Scheme during your Strategic Phase and discard it during the End Phase. Receive 1 VP (to the max of 3 VP) during the End Phase of that turn for every Alive party member outside the Awareness of other party members.Раскройте в своей Strategic Phase, сбросьте в End Phase. В End Phase — 1 VP за каждого Alive члена отряда вне Awareness остальных членов отряда (максимум 3 VP).
17–18 Fierce as Fire, Immovable as a Mountain Reveal this card when one of your models first Wounds an enemy model in Reaction. Place a token on this card. When your model Wounds an enemy model in Reaction, place another token on this card. Score 1 VP for every token on this card (maximum of 3 VP).Раскройте, когда ваша модель впервые наносит Wound врагу в Reaction, и положите на карту жетон. За каждую следующую Wound в Reaction — ещё жетон. 1 VP за каждый жетон (максимум 3 VP).
19 Engetsu Formation Receive 1 VP (to the max of 3 VP) for each party member in your Deployment Zone at the end of the game.1 VP за каждого члена отряда в вашей Deployment Zone в конце игры (максимум 3 VP).
20 Stalwart Defender Receive 3 VP if there are no enemy models in your Deployment Zone at the end of the game.3 VP, если в конце игры в вашей Deployment Zone нет вражеских моделей.